Codex Nova Game Inc.

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2D Game Artist

June 2026 – Present

  • Create VFX concepts for gameplay abilities, combat moments, environmental effects, and narrative scenes in a stylized 2D game.

  • Explore shape language, color, visual progression, and motion-driven ideas to improve impact and gameplay readability.

  • Collaborate with game designers, developers, and artists to align VFX concepts with gameplay goals, technical requirements, and the game’s established visual style.

“ Myth of Lumi ” — USC Games

2D Concept Artist

Jan 2025 – May 2026

  • Created concept art for the final boss character, props, UI elements, narrative scenes, and gameplay VFX for a stylized 3D card-throwing game.

  • Developed VFX concepts for multiple Lumi forms, defining their shape language, color progression, visual identity, and gameplay readability.

  • Produced visual development explorations and concept sheets to communicate design, scale, effect progression, and narrative intent.

  • Collaborated closely with VFX artists, animators, game designers, and other team members to support consistent in-game implementation.

  • Contributed to a student-developed indie game that received the Gold Award in the 2025 Tencent Games Creative Competition, Global University Track.

Symphony 9 School

Digital Art Teacher

Aug 2025 – Present

  • Teach project-based digital illustration and visual development lessons using Photoshop and Procreate.

  • Guide students through character design, composition, color, shape language, visual storytelling, and digital painting workflows.

  • Provide individualized feedback on concept development, creative direction, technical execution, and presentation quality.

Boys & Girls Clubs of America

Infographic Designer

Sep 2023 – Dec 2023

  • Designed original infographic frames and visual assets for social media content.

  • Collaborated with the product team to create engaging, consistent, and production-ready visual materials.

  • Applied composition, typography, and visual hierarchy to improve clarity and audience engagement.

Boys & Girls Clubs of America

Traditional Art Studio Teacher

Jun 2022 – Aug 2022

  • Taught foundational drawing and painting techniques to classes of approximately 15–20 students.

  • Demonstrated visual concepts and provided targeted feedback to support students’ technical and creative development.

  • Monitored student projects and evaluated progress while adapting instruction to individual learning needs.

EDUCATION

Otis College of Art & Design

May 2025

  • Bachelors of Fine Arts, Emphasis in Digital Media

AWARDS

Tencent Games Creative Competition Global University Track — Gold Award, Myth of Lumi

2025

Scholastic Art & Writing Awards — 3 Gold Awards and 6 Silver Awards

2019 - 2020