Codex Nova Game Inc.
2D Game Artist
June 2026 – Present
Create VFX concepts for gameplay abilities, combat moments, environmental effects, and narrative scenes in a stylized 2D game.
Explore shape language, color, visual progression, and motion-driven ideas to improve impact and gameplay readability.
Collaborate with game designers, developers, and artists to align VFX concepts with gameplay goals, technical requirements, and the game’s established visual style.
“ Myth of Lumi ” — USC Games
2D Concept Artist
Jan 2025 – May 2026
Created concept art for the final boss character, props, UI elements, narrative scenes, and gameplay VFX for a stylized 3D card-throwing game.
Developed VFX concepts for multiple Lumi forms, defining their shape language, color progression, visual identity, and gameplay readability.
Produced visual development explorations and concept sheets to communicate design, scale, effect progression, and narrative intent.
Collaborated closely with VFX artists, animators, game designers, and other team members to support consistent in-game implementation.
Contributed to a student-developed indie game that received the Gold Award in the 2025 Tencent Games Creative Competition, Global University Track.
Symphony 9 School
Digital Art Teacher
Aug 2025 – Present
Teach project-based digital illustration and visual development lessons using Photoshop and Procreate.
Guide students through character design, composition, color, shape language, visual storytelling, and digital painting workflows.
Provide individualized feedback on concept development, creative direction, technical execution, and presentation quality.
Boys & Girls Clubs of America
Infographic Designer
Sep 2023 – Dec 2023
Designed original infographic frames and visual assets for social media content.
Collaborated with the product team to create engaging, consistent, and production-ready visual materials.
Applied composition, typography, and visual hierarchy to improve clarity and audience engagement.
Boys & Girls Clubs of America
Traditional Art Studio Teacher
Jun 2022 – Aug 2022
Taught foundational drawing and painting techniques to classes of approximately 15–20 students.
Demonstrated visual concepts and provided targeted feedback to support students’ technical and creative development.
Monitored student projects and evaluated progress while adapting instruction to individual learning needs.
EDUCATION
Otis College of Art & Design
May 2025
Bachelors of Fine Arts, Emphasis in Digital Media
AWARDS
Tencent Games Creative Competition Global University Track — Gold Award, Myth of Lumi
2025
Scholastic Art & Writing Awards — 3 Gold Awards and 6 Silver Awards
2019 - 2020